rolmodl
C++ API for the Simple Directmedia Library 2 (SDL2)
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int
s with rolmodl::geom::Pos and rolmodl::geom::Size? It's less convenient to initialize. int
s with rolmodl::geom::Pos? It's less convenient to initialize any other uses?
How is this functionally different from clear()?
What is the difference between clipping being disabled and the rectangle not being set yet.
not clear if false is an error state because the docs suggest "call `SDL_GetError()` for more information." if SDL_FALSE
is returned.
How does this work? Does it scale? Clip?
Explain how to use this, including with resolution-independent rendering.