rolmodl
C++ API for the Simple Directmedia Library 2 (SDL2)
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12 namespace blendMode::unsafe {
Rendering scaling factors.
constexpr BlendMode fromSDLEnum(const SDL_BlendMode m) noexcept
Convert an SDL_BlendMode value to a rolmodl::BlendMode value.
Rectangle specifying the source rectangle for a rendering operation by its top left corner coordinate...
Renderer class that does not support rendering to texture. Use rolmodl::TexRen for rendering to textu...
constexpr SDL_BlendMode toSDLEnum(const BlendMode m) noexcept
Convert a rolmodl::BlendMode value to an SDL_BlendMode value.
Renderer class that supports rendering to texture. Use rolmodl::Ren if you do not need support for re...
Rectangle specifying the destination rectangle for a rendering operation by its top left corner coord...
unsigned int count()
Query the amount of available rendering drivers.
Information about a rendering driver.
Rendering flip configuration container.
Rectangle specifying the destination rectangle for a rendering operation by its top left and bottom r...
Renderer configuration (flags) container.
BlendMode
Describes how colors are combined when rendering twice to the same place.
Info info(const unsigned int i)
Query the driver info for the ith rendering driver.
Rectangle specifying the source rectangle for a rendering operation by its top left and bottom right ...